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Qualia Carpet Addition - Rules

Last updated version is 1.2.2.

beaconIncreaseInteractionRange

Allows beacon to increase players' interaction range when the players are in the range of the beacon.

Available version: From 1.0.4 to Current
Type: boolean
Default value: false
Suggests options: false, true
Categories: QCA, FEATURE, EXPERIMENTAL

beaconIncreaseInteractionRangeValue

Sets the value for beacon when calculating the increased interaction range if the rule beaconIncreaseInteractionRange is not "false".

Available version: From 1.0.0 to Current
Type: double
Default value: 0.3
Suggests options: 0.3
Categories: QCA, FEATURE, EXPERIMENTAL

boneMealDoubleSmallFlowers

Allow players to use bone meal to double the small flowers.

Available version: From 1.1.0 to Current
Type: boolean
Default value: false
Suggests options: false, true
Categories: QCA, SURVIVAL, FEATURE, EXPERIMENTAL

breakDripleafKeepStem

Changes the behaviour of the stems when top break.
Now, when the top dripleaf break, the top stem will become dripleaf and keep other stems.

Available version: From 1.0.4 to Current
Type: boolean
Default value: false
Suggests options: false, true
Categories: QCA, FEATURE, EXPERIMENTAL

commandTpPlayer

The /tp command, but only can teleport a player to another player.

Available version: From 1.0.3 to 1.1.0
Type: String
Default value: false
Suggests options: ops, 0, 1, 2, 3, 4, false, true
Categories: QCA, COMMAND

commandTpPos

The /tp command, but only can teleport an entity to a position.

Available version: From 1.0.0 to 1.1.0
Type: String
Default value: false
Suggests options: ops, 0, 1, 2, 3, 4, false, true
Categories: QCA, COMMAND

crafterLimitation

Allow players to limit recipes by placing (glow) item frame at the top or renaming it to valid Limitations.
At this time, the crafter only supports recipes that result in items within the (glow) item frame or items that match the Limitation in the custom name.
Limitation syntax can be found in the Document.
Note that the "top" side means the side has nine-square grid.

Available version: From 1.0.2 to Current
Type: String
Default value: dsabled
Suggests options: disableditemFramecustomNameitemFrame,customName
Categories: QCA, SURVIVAL, FEATURE, EXPERIMENTAL

easyHopperLimitation

Allow players to limit only certain types of items by placing (glow) item frames at the top or renaming it to valid Limitations.
Limitation syntax can be found in the Document.

Available version: From 1.0.1 to Current
Type: String
Default value: disabled
Suggests options: disableditemFramecustomNameitemFrame,customName
Categories: QCA, SURVIVAL, FEATURE, EXPERIMENTAL

itemsCanPassThroughChains

Allow item entities pass through chains.
For other entities, there is no difference between the collision box and when the rule is closed.

Available version: From 1.0.0 to Current
Type: boolean
Default value: false
Suggests options: false, true
Categories: QCA, FEATURE, EXPERIMENTAL

pvpDoNotDamageEquipment

Make equipments not damage during PVP.

Available version: From 1.0.5 to Current
Type: boolean
Default value: false
Suggests options: false, true
Categories: QCA, PVP, SURVIVAL, FEATURE, EXPERIMENTAL

pvpDoNotDamageWeapon

Make weapon not damage during PVP.

Available version: From 1.0.5 to Current
Type: boolean
Default value: false
Suggests options: false, true
Categories: QCA, PVP, SURVIVAL, FEATURE, EXPERIMENTAL

qcaDebugLog

Prints more debug info in the debug log.

Available version: From 1.0.4.4 to Current
Type: boolean
Default value: false
Suggests options: false, true
Categories: QCA, FEATURE, EXPERIMENTAL

repairCostMultiplier

Sets the multiplier in calculating next repair cost.

Available version: From 1.0.4 to Current
Type: double
Default value: 2.0
Suggests options: 2.0
Categories: QCA, SURVIVAL, FEATURE

tallPlantShearToSmall

Allow players to shear off tall plants or craft them with shears to create their smaller "variants."
Note that these "variants" are purely for in-game use and have no relation to real-life plants.

Available version: From 1.0.0 to Current
Type: String
Default value: disable
Suggests options: disable, enable, grasses, dripleaf, flowers, grasses,dripleaf, grasses,flowers, dripleaf,flowers
Categories: QCA, SURVIVAL, FEATURE, EXPERIMENTAL

tooExpensiveLevel

Changes the repair cost level that can trigger the "Too Expensive!" tip in anvil.

Available version: From 1.0.0 to Current
Type: int
Default value: 39
Suggests options: -1, 39
Categories: QCA, SURVIVAL, FEATURE